﻿package mortal.game.scene3D.ai
{

    public class AIType extends Object
    {
        public static const Move_Fight:int = 0;
        public static const Follow:int = 1;
        public static const Follow_fight:int = 2;
        public static const ClickNpc:int = 3;
        public static const FlyBoot:int = 4;
        public static const GoToAndPass:int = 5;
        public static const GoToAndJump:int = 6;
        public static const GoToOtherMap:int = 7;
        public static const AutoFight:int = 8;
        public static const Collect:int = 9;
        public static const Treasure:int = 10;
        public static const PetAutoFight:int = 11;
        public static const FightBossToDead:int = 12;

        public function AIType()
        {
            return;
        }// end function

    }
}
